Geron
From Rampedia
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"The Geron were the last-visited on my trip to the isle of Hatrin, mostly because I had to overcome my immense fear of active volcanoes to get anywhere near their dwellings! What I found was a bit shocking; the Geron are not brutes by any means, nor are they brutish. They are in fact wise creatures, albeit frightening to see, who know their heritage and respect living creatures one-and-all. It is safe to say, however, that I wouldn't want to meet one that I owed money in a back alley." |
Tall, brutish creatures from the active volcano Tuk’Tuk of Hatrin, Geron are known for their dark, soot-stained skin, their excellent vision, and their proficiency to comprehend the fire magics, but their inability to practice anything else. Geron, because of their habitat in an active volcano, have a substantial resistance to fire, but are weak when it comes to cold and light. Their skin color also protects them a bit from darker magics.
The Geron, though powerful and thickheaded, stay mostly to themselves, participating in very few wars over the course of history. In fact, the only war they actively participated in was the War of Tuk’Tuk, where the Voon attempted to capture their land out from under them. Since then, however, tensions have held firm at a sideways apprehensibility between the two nations.
Contents |
[edit] Racial Abilities
- Spell Defense
- ADEF:0
- EDEF:-2
- FDEF:5
- WDEF:-2
- LDEF:-2
- DDEF:1
- Fire Burst—Hits an enemy with a blast of flame, dealing LvD2 DMG. This ability is useable once per battle and does not use your turn.
- Flame Shield (Passive)—Surround yourself with flame, causing all attackers that hit you to take LvD1 DMG.
[edit] Classes
[edit] Evoker
The Evoker is a powerful Flame-User who deals both martial and elemental damage through the power of flame and force. Summoning up his natural elements, he can enchant his or his ally's weapon with deadly, molten rock, and then use it to cave in his enemy's skull. The Evoker is known as a person of passion, and will often let his guard down in a rage in order to deal more damage. The Evoker is also terrific at dual-wielding, and can even dual-wield two-handed weapons!
[edit] Stonecrusher
The Stonecrusher is a Geron who has ignored his teachings and instead focused intently on his physical attributes. That is not to say that the Stonecrusher does not possess the ability to enchant flame, only that melee attacks are truly where he shines. The Stonecrusher can wield any weapon effortlessly, but specializes in Two-Hand Blunt.
[edit] Kindler
The Kindler is essential to any flame-based party, as well as any party that wishes to remain hidden or grab a small number of foes at a time. Not only will he enhance the damage of all fire-based attacks by using his unique detrimental abilities, his espionage, dexterity, and agility are unmatched by his Geron brothers.
[edit] Raiser
The Raiser, also known as "The Burner," is a wizard of flame-wielding expertise, whose damage affects his target for multiple turns. After studying his natural element his entire life, he has let his muscles waste away, focusing instead on flame and how to posses it, distort it, and use it to his benefit. The Raiser can bring down rains of fire, pillars of flame, summon Flame Elementals to strengthen and assist his group, and even summon volcanoes to engulf his enemies whole.
[edit] Flametender
Also known as "The Mender," is a healer of sorts. He uses the warmth of his flame to tend to his wounded companions and uses his flame abilities to cauterize extreme wounds. The Flametender can also use his fire magic to enhance his allies' stats.
| RACES (Season 2) | ||
|---|---|---|
| Aviat - Geron - Ghoul - Velin - Voon | ||
| CLASSES (Season 2) | ||
| Bane Ghoul - Beachcomber - Bone Ghoul - Cavalier - Elemental - Evoker - Flametender - Flesh Ghoul - Gust - Herbalist - Huntress - Illuminist - Kindler - Minstrel - Mole - Pacifist - Raiser - Shadow Ghoul - Stonecrusher - Tide Crasher - Tinkerer | ||
| RACES (Season 1) | ||
|---|---|---|
| Balnorian - Drifter - Outcast - Woodsman - Yalekian | ||
| CLASSES (Season 1) | ||
| Archer - Bard - Cleric - Hexist - Mage - Marcist - Rogue - Templar - Warrior | ||
